so, where you can see the black hole, there should be a glass like material, set up with ray tranp, behind it, there should be a little screen visible.
As you can see, there is nothing-.-
In the preview, the material is transpereant, but it ins´t rendered transparent, anybody knows what I´m making wrong??
Have you enabled TraShadow in the material of the screen behind the glass? If that isn’t enabled, light won’t pass through your glass and the screen will be in shadow. Alternatively, raise the emit value (or set shadeless) in your screen’s material.