I wrote a mocap plugin for realtime animation using Razer Hydra controller. It caps quaternion + xyz position, trigger and joystick channels. (It also lets you keyframe at specific places if that’s what you want.)
Download Version 003. It has all the demo scenes in the video, except the storm cloud, to get you up and running in no time.
It cuts through the hours of keyframing and lets you jump right into the action - and the hydra’s low latency and 0 drift make it a pleasure to work with. It’s making animation a lot more fun for me. Now I’ll probably waste a lot of time making a movie about an inchworm and storm cloud. =)
It’s great working with the hydra because I get rotation and position and triggers and joysticks. This gives a lot of freedom to create complex rigs and puppets.
Eventually it’ll be updated so it’s far easier to record animations, and a lot more features, but for now it’s stable and fun! If you’ve got a hydra, go play with it! You might even use it for something.
PM me if you’d be up for helping me code it.