RE: Blender Armature Parent Error

Hi, is there someone who can help me to solve this?

This vertex error happen when I was trying to edit my work in pose mode. Thanks!!

Looks to me like you need to do some weight painting, but Im no expert.

Indeed, it’s obviously a skinning problem.
To me, this problem happens because these vertices are not assigned to any bone or because they are assigned to a wrong bone like the root bone or something like that for example.

To troubleshoot, while in pose mode with the problem visible, select the mesh and enter edit mode, select the vertices causing the problem and in the transforms panel (n-key) it should list all the vertex groups that vertex is assigned to.


Problem solved, I re-parent the object and the mesh just link to the bone as normal. Anyway Thank to all!!