Re-Last 2.0.1

commercial
add-ons

(3Dnut) #61

I thought it would be nice to mark the sculpting ones to differentiate them from the mouse commands that are the same name.


(roaoao) #62

Hmm, operators should be grouped by mode (icon). Please export your operators and pm me them.


(fiendish55) #63

Hi is anyone else able to make select more/less function work with pen modifier key hold down and moving pen left and right? I tried everything but only feature I got was face step on/off :frowning: very sad this would have been life saver for me to be able grow/shrink face selection with pen motions.

Ps: I don’t own numpad


(roaoao) #64

Hi, Re-Last add-on don’t support this.
You can use Modal Operator editor to create this tool (example)


(MandarinaLove) #65

You’re obviously busy porting and perfecting Pie Menu Editor for 2.8, but are there any plans to port Re-Last as well?


(roaoao) #66

Sure, will update the add-on in a couple of days.


(roaoao) #67

Re-Last 2.0.1


What’s New:

  • Blender 2.8 Beta Support

How to Update from v1.2.1:

  • Export your operators using Re-Last 1.2.1 (Blender 2.79).
  • Install Re-Last 2.0.1 (Blender 2.80).
  • Import exported operators.

Note that Re-Last 2.0.1 don’t support Blender 2.79


(MACHIN3) #68

Excellent, thank you!


(MatsuikoHiroka) #69

thank you again raorao for hardwork

I like to suggest / request can you add a function instead of mouse movement
how about the step will increase if i hit / press a hotkey like in this picture
image

if i press 1 it will increase step by 1 and i need to
press 1 again if i want to add more segments

this addon is really convenient for tablet users like me because some tools have modals and i hate mouse scroll one example is bevel tools to add segments i need to use mouse scroll but with your plugin i can now freely rebind it

thank you again

edit : i found a bug if i rebind repeat history into another key it doesnt do anything , it still uses mouse scroll


(roaoao) #70

Sure, why not. This can be useful in some cases.
Will add this feature in 2.1.0.

Thanks, will fix in the next version.


(MatsuikoHiroka) #71

thank you looking forward to it