Re-Pose a character model (mesh only, not rigged)

Need: 3D Artist (Blender)
Specialty: Character Modeling
Skill Level: Mid-Level?
Budget: around $100
Work:
Re-pose non-rigged model (currently in artistic pose [see image]) to A or T pose.
Correct mesh symmetry (of body, horns, face) issues that may arise from re-pose.
Maintain quads / default topography.
Rig + weight paint model.

Will provide FBX and Blender files.

Send me a DM if interested.

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