Hi there, maybe some of you remember my little_fella rig,
I’ve given him a complete overhaul, details below.
Inspiration came from some things like a conversation I had with sir Daniel Martinez Lara (from pepeland fame) at bconf, and the bunny rigging video from Nathan, which we all know from Big Buck Bunny.
I’ve also made some documentation for him. Find the rig and the documentation at my site:
A lot less cluttering set of control objects
Lots of new facial expressions possible
Better control (like the waist area)
All control bones have their local Z-axis pointing upwards, convenient and uniform when tweaking IPO curves. (thanks to Tim for pointing this out)
More pivots in the foot, ball, heel and toes.
Several material indexes to quickly define the colorset.
one for the whole body
a smaller one for adding logo’s to his upperarms (shoulderpad kinda thing),
torso and back. Usefull for games or something.
There was a bug, the action with the keys for the IK/FK switch was accidentally deleted. Fixed now.
New version, (sorry, same name, I like to stay with X, and don’t expect more bugs for the guy.)
2.46 compatable version, same names:
old torso behaviour version:
new torso behaviour version:
files on my website are also updated.
and some more images:
Shot at 2008-04-12