Re-render node pass (2.5)

I’m not sure what I’m doing wrong here. Let’s say I’ve a glare node and for sake of preview only I’m using the medium quality. When I’m ok with the result I want it high quality and I thought that the compositor node would have re-rendered the image and saved it. Also, I’m clicking on Render Layer to be sure the compositor is actually re-rendering the nodes and it actually does it (I can see the progress bar) but no image are being saved from the File Output node. I’m using this build: 1254_darwin-x86_64-30872

(btw, I haven’t checked in 2.4)

… Anyone?

Anyway, it works fine in 2.49. It seems to be a bug on the 2.5 mac version. Haven’t tried on windows yet.