I’m remodelling some faces at the corners of my already unwrapped and textured mesh, but some of the new faces won’t seem to unwrap.
I’ve checked normals, and tried pinning vertices around the faces I want unwrapped but they just don’t appear at all on the UV layout. On the other side of the mouth, roughly the same, 2 of the new faces unwrap but some others still don’t.
I’m lost now. Would be grateful if anyone can shed some light for me.