Hello!
just need to know:
is it possible to make cubemap actually rotate according the viewer or camera as it shows here in these images (it is not Blender, found these just to show example how cubic env maps should actually look)
see cube bounds and reflection changing (in Bender reflection is always the same no matter you are looking from top, side or other angle)
it shouldn’t be so difficult to finish this feature in Blender - i guess it is halfway done as you can see in blender GE graphics demo CubeMapNew. …the only problem is to set the Global rotation of cubemap itself