Ok, I’ve been working on this shot for a little over a week. And I am PRACTICALLY done… I just need some help with a couple details.
The animation: Greenscreen & 3D… 12 seconds, 2.3 megs, Quicktime Format
Here are the problems I’m having:
- How can I get the orangish particles to go BEHIND my greenscreened character. (That’s me, by the way. :p)
- How can I give myself a shadow that’s not a box? (I’m on a plane…) Is there any way to fake it if it doesn’t work automatically?
I suspect both of these have to do with the fact that my texture has an alpha channel which is governing transparancy. Anyway to get around this?
If you see anything you don’t like, tell me!
Thanks a lot!
–Colin