Hello,
I’ve been working on a short film made in Blender and rendered in real time using Unity. The texturing is done is Substance Painter.
I’m also using a bunch of Unity tools as well, like Cinemachine, Micro Splat, and Map Magic and some pretty serious post processing.
There many parts to it, but it mainly focuses on an astronaut their crashed ship and the journey to find a way home (rather quickly, I don’t want it longer than 2.5 min).