Real-Time Chucky Model

Hello everyone! This is my first time creating a topic in blenderartists.org and I’m happy to share with you all my real-time model of Chucky… :hocho:

I made him using Blender, Marvelous Designer, and Photoshop. I built this model with the intent of creating an NPC for a mini-survival horror fan game based on the Child’s Play franchise.



This model consists of 13,630 tris and uses five 8-bit 2048x2048 textures. I used a highpoly-to-lowpoly workflow, using cycles to bake all the detail onto the lowpoly model. The albedo and roughness maps were painted by hand in Photoshop.

I also rigged this model using shape keys so that the AI can use emotes (though the range of expressions are limited).

You can view the model on my Sketchfab!

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Great work :+1:
congrats.

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I appreciate your feedback! :grinning:

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