Anyone know a good way to make a realtime fireball using the game engine ?
Just to let your lazy ass know…Its the SAME FILE!!! all I did was change the properties and add a color ipo for the animation… COMON!!!
I was thinking of something that use a little more plane, but I guess this would have to do
Hi Al_Capone, can’t you do something like this:
Press ‘B’ to see the fireball. It could be improved but it’s a start.
I get an error when I try to open it.
Requires BLender 2.25 not Bledner 2.35…
In that case, I wouldn’t be able to see it