I will appreciate any feedback that could help me. I have years of experience working with Blender for cartoonist animation but for realistic results I still been really bad at this.
In the photo 1 ‘‘Montaje F2’’ I have a pretty similar HDRI with no more lights in the scene, 50 mm camera lens, a plane for shadow catcher.
In the photo 2 ‘‘Montaje 6’’ I have a pretty similar HDRI with a sun light that has 8 for strength, 25.75 mm camera lens and I also create that sphere for more reference of how my light system is working.
I don’t know which is the problem, I don’t know if it’s the lights, the shaders, but everytime I try to create realistics results in Blender I fail.