So…this is how I spent my day. Models generated and posed in Character creator. Entire scene modeled and rendered by me in blender. Wanted to have some fun so wanted to do both an archviz render and try to render the human body as well. Final renders composed of a few different exposure passes and some others… One with motion blur of water drops, one without, and then another pass with a different seed value for water drops on walls/ceilings. For the sake of time I used Optix denoising - should I be using this? I feel like I end up losing a lot of small details but get an overall more realistic feeling to my renders… Would love your critique and advice to take this to the next level. Thx!
High Res Image below
Another view/render
One last composition, few different photoshop blends