I made a bed cover for my current project, an i would like to know what you think. How can i make it look more realistic? For this bed cover i just used a cube added some displacement modifiers and a subdivision surface. Then i used the sculpt mode. Do you know a better technique to make a bed cover? What about the materials, should i use textures?
actually theres a much better way to make a be cover…
here it is
Create a plane thats a little bigger than your bed
subdivide it six times
add a cloth modifier, tilt the plane a little to the side
add a collision modifier to the bed,
then bake the cloth simulation
you will now have a great bed cover!! ;D
Oh when its done baking, hit play and the cloth will “fall” on your bed
Yes her is a image of the bed. Sorry because i answered so late (:. But i actually didnt use the solidify modifier. I extrudet the bed cover manually and addet some self collision. You have to experiment a bit with these settings to get it work correctly.