i’ve been wanting to make a realistic boat wake
something along the lines of this
especially the waves crashing on the shore and the jet ski/boat trail
this was made using houdini but houdini is very hard to figure out and sometimes files takes up to a hour to load
i’ve also tried doing it with blender but blender doesn’t produce very realistic results so far
so my question is, does anyone have a idea how to go about doing something like this in blender?
i know about SPH particles and dynamic paint but those two won’t be realistic on there own either
i hope someone here has a idea, something i might have missed or didn’t think about.