I created this forest floor render to test out the assets me and Colin Behrens created for our new addon Terra Scans.
It was quite challenging to figure out the particle system layering on the forest floor. There are just so many things laying around on forest floors - from leafs, to sticks and rocks etc.
The lighting was also not trivial to set up, as I wanted there to be the shadows of trees in the scene. I ended up using an hdr from Poliigon and added trees in the viewport to create the subtle shadows I wanted to achieve. In total it took me 3 days to finish the scene. I hope you guys like it, I’d be grateful for tipps on how to improve realistic forest scenes in the future!