I’m trying to make realistic head in Blender. Modelling is almost done, I think. Skin shader still need some work - I have to make better bump map, and work a little with hair.
The nose is too bulbus
yeah, everything I saw you noticed…It does look pretty good tho…
I tried using particle hair recently. Its very cool. You need to adjust the specular on the particle materials though. Keep it up and let me see the mesh ok? =)
dont u think the eybrows could be a bit more dense?
the lip texture isn really that nice.The creases look abit weird.And the material looks like ballon.But great modelling mayn!
Thanks for comments
I’ve made some improvements.
And here is wire:
Great one! You’ve got skill.
He does look a bit female to me. Must be the eyelashes…
Yeah, I have long eyelashes too
So you modeled yourself?
Oops… sorry to have insulted you :rolleyes:
No problem Actually the model is little bit more pretty than me.
That just means less manly.
the eyebrows need work,
good job!
As you’re going for a more realistic appearance, I would suggest two things:
- Skin shader needs work. Lips too ‘hard’ in terms of shininess. This gives it a really plastic look.
- Eyes could do with some life.
Aligorith
Eyes have the stares! Scary dude. Very good though, once you nail down the eyes to a more natural look the overall feel will improve.
I think the hair looks kinda burned. Otherwise, great modeling skills!
(edit) sorry, singed is the word I was looking for.
P.S. I really like the redness on the ears. Looks real.