its a subdivided plane with 3 displace modifiers.and every displace modifier has a different texture.i also used vertex groups so the displace modifiers will have different effect on certain areas of the plane
render view:
solid view:
its a subdivided plane with 3 displace modifiers.and every displace modifier has a different texture.i also used vertex groups so the displace modifiers will have different effect on certain areas of the plane
render view:
solid view: