Realistic Lighting, Texture, and Matierial Setup

What are some good tips for Photorealistic renders? I mean stuff like wall textures and lighting for like a room or a glass.

Try to EXACTLY mimic the scene as if it were real. If it’s an outside forest, use one sun lamp or an HDR map; if it’s a studio, use the three-lighting setup. Here’s a good explanation:

http://www.itchy-animation.co.uk/tutorials/light01.htm

If it’s going to help you, YOU HAVE TO READ THE WHOLE THING. I know it’s long, so what. Read it.

Thanks for the links!!!