I am looking for a talented freelancer who can help further the realism of our rendered aftermarket automotive product line.
I have a novice’s understanding of Blender and its capabilities, the models have already been created by our engineering department. All I will really need is someone more experienced than me to create realistic materials/textures and set up a better environment/lighting. I will then import the models and render the images i need.
Materials: (real photography examples linked below)
- Black Glossy Powder Coat
- Black Matte Powder Coat
- Yellow Zinc
- White Zinc
- Black Plastic
- Black Rubber
- Whatever is needed to create realistic reflections/shadows
- The black powder coat product should still be well lit. this is a struggle i have with real world photography as well
- A transparent background is needed so when saved as a PNG only the product is visible
I have already tried a lot of the resources from material library websites, but I am not quite getting the desired results.
Photographs of all of the matierals, as well as an example and blend file of our current capabilities are located at the following dropbox location:
I assume starting from scratch would be a better idea that trying to fix my cobbled together blend file. I have also included the starting .stl files from engineering.