Which tools of blender would you use to get results closed to these ones ?
the aim is to show the suit with different fabrics and textures,
so it needs to be quite photorealistic results…
But I don’t know which way I should use to manage it (using clothes modifiers or softbodies, or displacement and bump maps…).
For rendering, i’ll use yafaray that I often use. I’m not afraid with his lighting and scene setup,
but for modelling/texturing, every advice is welcome…