How can I have the pepper look more realistic? I have been trying a few different nodes options as shown below in Cycles, but it still doesn’t look right, please help with below
Node with Subsurface scattering:
I started with SSS as base but it requires longer rendering time and causes more noise. I was wondering if there’s easier way to make things work better here.
there’s a light source behind the pepper.
Overall scene will be like below ( thats an early render of the scene , pepper has its node with Diffuse shading here not SSS - but that’s just to give you an idea of its surroundings)
Ps. I’d be happy to get any recommendations about how to improve rest of the scene, I know stem is way behind being realistic, its just a plastic looking now