Hi there. A friend of mine is working on a scene where all the visuals were done with shader nodes in a really complex way.
There are some lights that emitts some glowing effect when the animation is playing in the viewport. However, this glowing is not rendering on F12 rendering. Even worse: when the timeline is paused, the glowing effect disappears - it only shows while playbacking the timelime.
Please, see attached the blend file.
Does anyone have any tip? alguma coisa mainovoworks .blend (1.8 MB)
Thanks in advance!