I’m an old Realsoft3D user, but I thought it was dead, and so did other people I’ve met here (from back in the day). Latest news promised Photon mapping back in 2011, and now it’s finally here - when photon mapping is not that hot anymore. Although, for the software it’s going to be a big improvement to the lacking GI it had.
Still, I really miss CSGs and Nurbs And many other features we are still lacking in Blender (looking at you, node editor, even if VSL is not as user friendly). I tried out the demo again a few months back, just for giggles - I wanted to translate a material but it wasn’t possible with my skills. And boy was that pure forward raytracing stuff slow compared to Cycles pathtracer. I might just upgrade just for the fun of it, even if I don’t think it will be useful for my production.
Made my day for sure, I wasn’t expecting this news, ever