Realtime demolition test

Hey guys,check out my simple test:

Sorry for bad english…Let me know what you think about it!

Bye!

DHG

For a test this is impressive.

Is the building cut into pieces before or during runtime ( with some kind of sorcery )?
Can you destroy parts of walls?

Anyway, the video, wow…

Are you removing statics and adding dynamics or? Looks nice.

I’m planning to make the whole city destructible…The next video,i’l be showing that…

The building was aready cut into pieces before the game starts…It’s easy to do…And yes,i remove the statics,and add the Dynamics,also easy with some scripts i made…It’s a fully automatic process…

Thanks for the feedback guys!

DHG

I’m planning to make the whole city destructible…The building was already cut into pieces before the game starts…That’s easy to do…And yes,i’m replacing statics with dynamics to create this effect,and keep the game from slowing down…It’s an easy and fully automatic task to do with some scripts i made…

Thank’s for the feedback guys!

DHG

Yea, thats the same way DICE have been doing it for years,
Destructible terrain is always good and your video was a nice surprise. I don’t think ive seen it done in the BGE engine so far, so well done :slight_smile: