I have a wheel suspension working (wheels bounce up and down correctly), but I would like to deform a conveyor-like mesh that has a number of edge loops along it where the wheels are.
So how would I do this?
-Bones and vertex groups?
-Moving vertices with python?
-Some kind of Soft Body physics?
(Soft Bodies would be mainly used for cloths so they are probably not the answer)
Please reply what you think.