Realtime Mountains

I did this terrain for a game I’m working on (check my sig!), then realized it actually turned out quite well, so decided to post it here as artwork.

This is realtime, in the viewport and BGE alike; material nodes were used. [Vert count 6724, face count 6561.]

I get a straight 70 to 100 fps. Comments and critiques are very welcome.

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pretty cool, you should look up some post effects :wink:

Oh, these aren’t renders.