there’s no doubt in my mind that this question has been asked and answered before, but i just can’t find it in the search results. i don’t like speaking out and making myself the idiot, but that’s just plain inevitable …
i want to change how my model appears to me when i’m working on it. like how it appears in that Blender Organization’s showcase movie … at the convention, with that guy modeling a lizard creature showing how 2.4 handles symmetrical modeling. the subsurf is, like, mixed in to the mesh geometry in edit mode. i also want to know how he got the vertices to snap to the mirror plane of the model, but that’s a little besides my point …
know what i mean? i do hope so; i don’t know how clearer i can get …