Realtime screen ripper optimal for game engine?

anyone know of a free screen recorder, that runs on windows XP 32 bit?

I am on a cheezy 256meg ram system, and need something to record hours of me modeling animateing, and running/debugging the game engine.

something with windows/linux versions would be optimal, I am switching this system over to linux in 10 days so it can be donated (hope I get kanotix and everything smooth running by Christmas when this frenkenstein system is due for delivery:) )

EDIT: I plan on adding everything to youtube for public viewing/heckeling

TIA for any help/tips :slight_smile:

Fraps and Camstudio. All i can think of right now.
Google them.

http://blenderartists.org/forum/showthread.php?t=74371

Camstudio is not for linux, and it tend to give some weird result when you transcode that special codec they use (I just had a bad surprise recently).
but for general screen recording it’s efficient and free for win32

xvidcap (http://xvidcap.sourceforge.net/) seem to be the good choice for linux… (but I have only tested it twice with not so much footage…)