I modified the mouse controlled realtime texture paint blend file i found here in a thread to work on collision of an object, in this case it is the CubeHit object.
It draws a heart on the torus when the CubeHit object hits the torus.
It works fine on upbge 0.2.4 but i need to update it to the latest upbge 0.3.
This technique is the best and accurate i have found to draw wounds in a battle when the weapon hits the body.
Any help will be appreciated as i need this to continue my game to the newest upbge which is simply GREAT!!!
Blend file is here:
You have to download the heart.png and wall.png image and put in the blend folder:
TexPaint_onCollision00.blend (501.1 KB)
Congratulations to all working on this.