Dear wizkids and other grown-ups,
I’m quite new to Blender but still, I’d like to get the best out of it and so;
- when I make an .exe from my walkthrough game using runtime it runs quite fine. But when I put it on a disc, all my UV-mapped textures disappear. Is there an easy way to solve this?
-Is there some sort of OSA available in realtime? All my straight edges are kind of shaky (my game has about 130000 faces on 45 objects, it runs at about 15 frames per second on my 1733Mhz 768RAM computer)
A great big thanks in advance,
Jesar