Realtime WebGL game engine in Blender

Hi guys.

I found this WebGL example and was wondering if Blender will ever have a rendering engine like that, that can render in realtime. Or even the game engine.

EDIT: Sorry, here’s the link:


if you look on the other example, I think that correctly configured cycles can do this (if run with HW acceleration and configured for performance instead of quality (prefered for 3D art))…