Hi people. I was wondering what are the texture sizes for a game like crysis or any other modern game with good graphics. How much can a mid-range card handle (in terms of size and quantity)? My style of game is an Adventure game (syberia, the longuest journey), so everytime you change rooms there could be a new small loading time for texture changing. Would this let me use bigger textures in my different rooms?- And for this style which has few characters in scene and can load between rooms - Would a normal map of 4096x4096 for the character and background be too much?.