Does anyone know if Blender suport a “recieve only” shadows material or something that allow the shadows to be visible on a plane. The trouble is that the plan must not appear in render, but the alpha concerning to shadows must be there.
In Max for example the problem could be resolved with a type of “recieve shadows only mat”
The only shadow button makes a invisible material that when aplied on a object makes it invisible but with the ability of cast his shadow over another surfaces.
What Im asking for is a Material with the ability of recieving shadows from another objects but invisible in render.
With another words the alpha from shadows casted over a plane must be therere, visible, but the plane itself must not be shown at render.
In Max it was called a shadow/matte material. With that I can have a mesh over a plane witch is recieving the mesh shadows but is not considered at the render it self. Kinda good for those scenes made with AmbOcc with white background.