I would like to start learning low-poly modelling. I have been going through some of the tutorials on cgcookie and blenderguru, but most of them deal with high-polycount modeling, which are working fine to help me model some realistic scenes. Whenever I try to model something simpler, I fail miserably.
I would love to learn to do something like http://kennethfejer.com/lowpoly.html (the spaceships and the little cars) - of course, I do not pretend to be that awesome, as I know a lot of Kenneth’s greatness is in the textures as well and in the years of experience and hard work.
But is there some tutorial you can recommend me to get started with this? The couple of low-poly modelling tutorials I am trying to follow deal with human body shapes, whereas I would prefer to something simpler like a simple vehicle, as in Kenneth’s work.