I hope this is in the right section. I’m relatively new to Blender, I’ve been modeling in it for a few months. I’m working on my first real character model and I want to use Blender’s cloth system to animated the clothing. In other 3D programs I’ve used the quality of the cloth sim depends a lot on the scale of the simulation. I was just wondering what scale or unit of measurement should I use make my character so it will work well with cloth simulation.
For example should I use:
1 BU = 1 cm
1 BU = 1 m
1 BU = 1 inch
Or whatever. Which would you recommend I use?