I am guessing it’s an education thing on my part, however I continue to have “jagged edges” on my models…
OSA = 16 and enabled, with FULL OSA on textures, Subsurface = 4, etc
I’m betting it’s a modelling issue, i.e. I need more verts.
So I got to thinking that maybe the community had some good rules of thumb for “number of verts” in a high res render? 500k? 1Mil? 50k?
Also, are there other options I should be enabling? Or considering enabling?
Look forward to any tips.