Record patricle-pysics 2 IPOs?

Hey fellas,
Is there any sort of possibility 2 do something like “record game-physics 2 IPO”, when it comes 2 a particle-system? Like I have a particle-sys (emitter-type), with object-visualization & would love 2 make those duplicates real objects, having the particle-movement as IPOs (4 purposes of rendering an animation in Lux). Any help’d B very appreciated. Thx in advance!

greetings, Kologe

check if this helps you,
it creates an empty for every particle and records the movements
to this empty. The example shows usage with linking different objects
to those empties:
> http://blenderartists.org/forum/showpost.php?p=1361927&postcount=29