Well i couldn’t really make a clear title, so i’ll explain it.
I’ve got an IPO actuator brick, that is activated when a particular object with the correct property comes near. Now, i want to record the physics to IPO, but the UPO that the actuator uses is then being erased, so that the animation isn’t correct anymore. How can i solve this?
This is my example:
I’ve got 2 automatic doors, of which the movement is IPO based.
If the cube comes near, they open. If the cube is a bit farther away, the doors close (the ‘Near’ sensor). Simple.
Now if i’d want to record this to IPO and render it to a movie, how should i do this?
Tnx in advance!