What would be the best way to create an animation that looks like iTunes’ Cover Flow? I’m trying to figure out how I could rig up some control system for easy animation. I would greatly appreciate it if anyone could point me in the right directions.
Ok, I put together a very quick Cover Flow test model. If you move the bone labeled “control” along the x axis you can flip through the “icons.” It’s not the best. I just thought I’d throw this concept test out for anyone to critique the progress so far.
(edit: and I already keyframed a simple animation. Go ahead and render it to see the full effect)