Recursive room

humm, not bad.

The shadowing around the bottom of the chair is the only thing too look out for. I always glance at the bottoms of sticklike things to see if they have shadowing done correctly…Blender’s shadow maps commonly mess up and leave a little spot of no shadowing right where the item meets the floor. You seem to have that problem a little bit…makes it look like the chair is not touching the floor.

Also, why is the only texture that image in the picture frame?

Other than that, nice render.