Hi,
i used for this the Disclombulator Skript and SimbiontBlender. hope u will like it
Version1-
Version2-
wfg 8)
Hi,
i used for this the Disclombulator Skript and SimbiontBlender. hope u will like it
Version1-
Version2-
wfg 8)
that looks awsome man evry one uses the discombobulator now lol great lighting
the image is great.
can someone tell me what discombobulator is plzā
Hehe nice job!! Although I have no clue my self on what the discombobulator. But the name of it alone sounds quite awesome
whoaa! thx for the very fast and nice feedback.
the disclombulator >>> https://blenderartists.org/forum/viewtopic.php?t=36561
wfg 8)
tnkx obi, nicee plugin
Iām gonna have a look at that plugin, this scene is totally freakin coowl, amazing job. Yafray I presume?
Btw, what does āSimbiontBlenderā do then?
no, >>> internal.
SimbiontBlender= used for the material.
wfg 8)
I really like this. Great use of the script and excellent lighting work.
BgDM
Ohh, so cool - makes me think about a small civilasation on a foreign planet
Great work!
:o
Did you manage to generate the flatter parts from a plane or did you have some topology there already?
Awesome workānice composition and good lighting.
Cheers,
b01c
SimbiontBlender= used for the material.
Is that what gives it that gritty, sharp realism? It is simply beautiful. With more depth, it could look like a futuristic city.
Wow, that is simply GREAT!!!
Iāve never really tried SimbiontBlender or any of the DarkTrees before, but now I have to!
The flat city looks a lot like Albuquerque, NM.
This could be the new splash screen of 2.38 / 2.4, whatever the next release is called
Looks great- I especially like the second one
only thing that kinda bothers me is those streaks of light ojnt he background- a bit contrasting and not really serving a purpose (are they?)- jsut my humble opinion
Very nice picture! And great use of the disclombulator script! Does anyone know were to find SimbiontBlender. Google doesnāt find anythingā¦
thx, thx !!!
@ KƄre:
SombiontBlender>>> http://ten-ninjas.com/SimbiontBlender/
DarkTree Shader>>>http://www.darksim.com/Repository/
wfg 8)
Woah, thats nice!
but how do you get the SimbointBlender thing going?
thx.
1- download http://ten-ninjas.com/SimbiontBlender/SimbiontBlender_latest.exe
2- that http://ten-ninjas.com/SimbiontBlender/dtedyn_253.dll
3- and http://www.darksim.com/Repository/DTRep_thumb.zip
4- install SimbiontBlender
5- copy the dll (dtedyn_253.dll) in the blender directory.
6- open blender
7- open the skript window
8- and take simbionblender (materials>SimbiontBlender)
9- now add a material for the object
10- add a texture (use plugin)
11- click load plugin and open the simbionblender.dll (in > ā¦\blender-2.37-windows.blender\plugins\SimbiontBlender)
12- go the skript window and click add skript
13- and browse
14- take on of the the dark tree shader (with the ending .dstc) and load
15- click C+N in the texture window (F9).
16- and update
thats all! %|
you can find a description in official page, too:
Installation
Download the SimbiontBlender installer for Win32 here: SimbiontBlender 0.3 Installer
Note: the above distribution is non-functional because it does no-longer installs the DarkTree Engine dll in the Blender working directory. The DTE dll cannot be included with SimbiontBlender because under the GPL Blender cannot be linked (statically or dynamically) with any non GPL compatible binaries. The only way to use SimbiontBlender without violating the GPL is to write a GPL-compatible replacement for the DTE.The SimbiontBlender installer should put everything in the correct place for you. When installing, be sure to select the correct installation directory as no checking is done. The directory you want is the one with blender.exe in it.
RequirementsRequires a full python install, and a recent version of Blender.
wfg 8)
ps: and sorry for my baaaaad english