It’s been a reeeeally long time since I did something new, but I’ve been fiddling with this render for quite a while now, and I’m calling it done. I hope you like!
Done in Blender, Zbrush, Substance and Photoshop for compositing.
EDIT: I forgot to add, I also used marvelous designer for the white shirt.
ARTSTATION: https://www.artstation.com/artwork/nneq1
nice work , i like it, the details you,v add to the sword ,the dress her hair and the accessories ,its pretty amazing , i like the outfit even though the pose dosent show most of it
can you tell us more about the materials , textures
I love how you did the accessories swirling around in the air, gives a very dynamic feeling! Can you elaborate how you created those, did you use a sim or did you “just” model after a reference?
That really is rather smashing. Although I am slightly concerned about the psycho-killer look in her eyes, in combination with that meat cleaver she’s carrying.
thanks! the materials are of course all done in Cycles, with textures generated in Substance Painter, but also I did some texturing in Blender (some areas on the face, skin for example, as well as the eyes) The plants are modeled and textured in Blender. I used almost no procedural texturing, everything is UV unwrapped. The background is rendered in Blender as well.
wow this is sounds crazy,
how offten do you make the size of the skin texture and do you use normal maps or bump to create this type off skin,
also i assume the rigging was really hard , i always get mad when rigging clothes to a body
as for the riggin, yes it’s usually a chore I usually just build an extremely basic rig for posing, then apply it and take it further with additional sculpting and shape keys.
thank you! I was quite inspired by a fantasy book series called Stormlight Archive, written by Brandon Sanderson. It’s a high fantasy series and very well written, although this character is not strictly fan-art because it’s not based directly on any character in the books, I just got some general ideas from there.
Holy shit, when i zoomed in and saw all the details… my jaw was on the ground
this is great piece man! I do think the background should have a bit of a different hue perhaps. I tend to have the feeling she’s blending to much in with the background. But perhaps that the perpose.
The hair is done amazing, you got some tips on hair modeling looks? Is that simple single parent strands placement and then use child particles to follow?
Perhaps you forgot one app, Marvelous D, i mean those clothes did you model these or sculpt them in Zbrush? If so that is an truly amazing job then. Marvelouss D is super easy to do that. Sculpting all of that is a true art i think
thanks! glad you like it. My bad, I forgot to add Marvelous designer I used it to do the white shirt she’s wearing. the rest of the clothes were done in Blender using cloth sim and modeling/sculpting.