Hi all,
First serious attempt at a vehicle render. There are still a lot of micro details to clean up, but it’s a pretty good start I think.
Let me know what you think
thanks
Hi all,
First serious attempt at a vehicle render. There are still a lot of micro details to clean up, but it’s a pretty good start I think.
Let me know what you think
thanks
Hi! Nice model…I think the red shader of the vehicle is looking flat…the color is just too vivid and lacks of depth. The light is supposely to come from the right, so there should be more reflection on the vehicle, also the glass should reflect the environment.
How did you get the ground to blend in with the environment texture so well? Or is the actually part of the model? Anyway, your render is on the edge of becoming really photorealistic. If you haven’t already, I would attach your current vehicle body shader to a mix shader with a red sharp glossy shader and plug in the fresnel node into the fac of the mix shader.