I was blendering under Mac OS X and Windows XP, but decided to download the redhat distro at work and install it. Everything seems to work, except hardware acceleration. It’s very strange. The installer recognized and configured my GeForce2 GTS/32 just fine, but when I run OpenGL proggies like Blender I either get a really crappy framerate or, as is the case in Blender, the program will update the screen quickly for a few frames, halt, and repeat.
Anybody have a similar problem with NVIDIA cards and redhat/Blender? I tried updating my kernel and XF86 drivers from the Nvidia site, but the RPM’s screwed X up so badly I had to format and reinstall.
I don’t want to be stuck in a Win32 world! :o