Reduce NurbsPath segments to 1?

Hi all,

This may be a noob-ish question, but I need to find an answer. Please help. :confused:

I am using a NurbsPath for Curve Geometry Taper Object and while I can tinker with the nodes until I get a linear slope, I’d much rather only have two points to deal with (for speed purposes), instead of the default five nodes. If I try to delete selected nodes the NurbsPath changes somehow into something that doesn’t work for my Taper Object anymore, and it seems that their is no way to set my start and end points then align the three inner nodes to form the linear progression.

Am I missing something, or will I just have to live with this?

Thank you in advance. :slight_smile:

BTW - I running blender 2.59.0 r39307