Reducing Vertex

I was just wondering is there anyway to reduce the number of vertex on a mesh.

I’ve made a character head and its got plenty of vertex i want to make it more low poly .

Subdivide increase vertext is there a way to go back backwards. I did save several states but going back that far is very painful :smiley: when you are almost done :<

You could use the decimator modifier : it may or may not work depending on your mesh. I guess that next time you’ll think ahead when making low poly objects.


Try this:
Documentation on

I had the same problem, ans this script was the solution. It works better than the decimator modifier.