how do i make a subdivied object into the true mesh. (i use refine control mesh because that is what it is called in silo and only name i know for it) like turn all the subdivied “virtual” verts into real ones that i can edit
In Object mode, press ALT+C. This will convert your Sub-d mesh to standard mesh, based on the sub-surf level you have it set at in the edit menu.
Also, it keeps a copy of the original mesh that you will either need to delete, or move to another layer.
BgDM
thanks a lot now i can get back to work